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Eldiad


Eldiad is an unfinished conlang inspired by various Western- and Northern-European languages.

It’s worth noting that Eldiad was created before I started my linguistics studies at university.
The project was built purely from online resources and about 1.5 weeks of independent research.

While unfinished, you can check out the documentation — though it's more of a working file than formal documentation.


Features

Sound Inventory

Eldiad has a partially developed sound system, based on the International Phonetic Alphabet (IPA), with a chart linking IPA to Eldiad's orthography.

Tip: Click on a sound to open a Wikipedia page where you can hear it.


Consonants

(Bi)labial Dental Alveolar-Central Alveolar-Lateral Retroflex Post-alveolar Velar Uvular Glottal
Stop p, b t, d k
Fricative f, v s, z ʑ ɣ h
Affricative ɕ
Nasal m n ŋ
Liquid* l j w ʀ

Vowels

Front-Unrounded Front-Rounded Central-Unrounded Central-Rounded Back-Unrounded Back-Rounded
Close i, i: y u, u:
Mid e, ɛ(:) ø, œ o, o:
Open a, a: ɑ

Syntax

Eldiad follows a verb–subject–object structure with optional adjectives ([V(A)S(A)O]). This order is rare, used by only about 9% of natural languages (e.g. Classical Arabic, Biblical Hebrew, Celtic languages).

Verb (Adjective) Subject (Adjective) Object
sees big (the) person big (the) animal
seheura-e'j bra'ach ju peuri bra'ach ju dacha

Grammar

Tenses

Eldiad uses five tenses, all formed by suffixation.

Tense IPA Suffix Written Suffix Example
Infinitive (base) (base) lo'f
Present + êj + e'j lo'f-e'j
Close Past + sôa + so'a lo'f-so'a
Far Past + jø + jeu lo'f-jeu
Future + ɣô + cho' lo'f-cho'

Plurality

Plural is formed simply by adding the suffix -ra.

Word Suffix Plural
dacha -ra dacha-ra
animal -s animals

Work in Progress (?)

Status: Currently Discontinued

This was my first attempt at creating a constructed language — more of an experiment than a complete system. Since then, I’ve begun studying linguistics more formally. Who knows? Maybe I’ll return to conlanging with new insights.


Possible Future Changes

Lore

Adding narrative context brings a conlang to life. One idea: long vowels in Eldiad may derive from an earlier Proto-Language, tentatively named Andetísian, which evolved into modern Eldiad.

Vocabulary

Currently, Eldiad has only about 18 words. Expanding the lexicon would enable real sentence formation.

Grammar

I appreciate the current simplicity, but I might consider adding more grammatical constructions later.


Sharecode: https://myrdin.cx/projects/eldiad


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